You may think I’ve been very quiet. Just the opposite! I’ve been very talkative in my studio, with my microphone and TOBI recording. Now that first big milestone is past: All of the text has been recorded! The raw audio files total 8 hours and 4 minutes so my prediction was good.
Next will be the detailed editing passes as I go through all of that audio removing stumbles or misreads and ironing out the placement of marks. How long will that take? I’m not sure but I expect it will be easier to get the time for it since I only need my laptop and headphones instead of the home studio and a quiet day. I’ve set a goal for myself to have the book released in DAISY and EPUB formats by August 2nd, the one year anniversary of our Kickstarter success.
Speaking of anniversaries, if you have any friends who’ve been wanting to get their hands on Tears of a Machine but are waiting for a sale, July 3rd is the anniversary of the KS launch, so they’ll soon have their moment.
Picking up where I left off in the previous post, I’ll continue to guide you through the steps I’m taking to bring Tears of a Machine to you in an accessible format.
Step 4 – The Recording Application
TOBI is a free and open-source application programmed by DAISY Consortium members. It’s a flexible application that lets you work with your text and audio in a few different ways. You can record right through the application or if you want to use other software that’s more familiar to you, then you can import the audio files into TOBI later, matching up sections of the file with sections of the text. There are other applications on the market, some of them quite expensive, but TOBI’s basic features are enough for me.
Loading the new project is pretty easy. I just point TOBI at the .xml files that I got from the Save As DAISY operation in Word. After a quick conversion it opens up the file as a TOBI project. Continue reading
All of the books, cards, and patches are on their way to being delivered; posters and scrolls are shipping direct from the printers. Enjoy!
After several weather delays, the books are in my hands and will soon be on their way to Kickstarter backers around the world!
200 Copies of Tears of a Machine
Books, Patches, and Cards
It’s quite a relief to have them. Now it’s time for addresses and mailing supplies and several trips to the post office.
In this series of posts I’ll be posting the step-by-step process of creating the DAISY Digital Talking Book version of Tears of a Machine. Once it’s done I’ll have DAISY compatible versions of the raw text for Text-To-Speech reader software, an ePub book, and a fully narrated audio-book for DAISY and ePub 3.0 rich media playback.
If you want to know more about the basics of DAISY formats and initiatives, visit the homepage of the DAISY Consortium: http://www.daisy.org.
For this first entry I’ll explain getting the book text from Word DOC to DAISY friendly XML. Continue reading
Been a while since my last full update but that’s because we’ve been busy, busy, busy.
Cards and Badges
The “feelies” (physical rewards) are set! I got the box of CRC ID cards this past week and they look and feel as good as I had hoped. The Preservation Forces patch has been drafted and approved and is in production now. He’s a peek at the studio’s proof:
This image is slightly lower res, but I was surprised at the scale and detail that we were able to get for our budget; 4 1/2 inches tall by 3 inches wide. Everyone of our SAInt tier and higher backers will receive one of these with their physical copy of the book. Thank you, once more, to our Angel tier backer, Athrun Nailo. Continue reading
Preservation Forces Patch
As editing proceeds, we’re working on getting the other rewards prepared and ordered. Thanks to the generosity of our Angel, those of you donating at the $30 and higher level will receive a patch declaring your enrollment in the future forces that will save humanity from the Mayzor scourge.
When Jennifer Rodgers asked me what the patch should look like, I sent her this:
She, being an actual illustrator took a few hours to tinker with it and then sent me this rough draft:
How about I distract you from that embarrassing comparison by telling you more about Preservation Force tech? Continue reading
It feels very official to be getting contracts signed and payments underway for Tears of a Machine. The draft is in J. R. Blackwell’s care, Jennifer Rodgers and I are reviewing my notes on illustrations and planning the sketches. We’re also turning my crayon draft of the Preservation Force’s emblem into a patch, as per the Angel backer reward. I’ll be able to share more about that with you soon. But how about some background on the Preservation Force . . .
Defenders of Humanity
The Preservation Force was formed on the order of the Cloistered Research Council. When they revealed themselves as the authority on alien technology they insisted that it should not belong to any national power. The world was in dire straits already and their representative said it would be too easy for a still-powerful nation to abuse the new weapons, taking needed resources from a neighboring country or “walling” themselves in and leaving others to fend for themselves. If they would use this science, it would be a world-wide effort and the weapons would belong to no one group.
Beginning with UN forces, the CRC oversaw the organization of an international military force. Soldiers were uprooted and shuffled and their commanders complained about loss of combat effectiveness but the CRC were adamant. Organizing these armies into a collective was difficult but the need for a defense from the aliens drove the world to put aside differences and cooperate however they could. Meanwhile the CRC was pulling together resources to construct bases of operation for the new army. The Arx.
Jacob Wood has planned a presentation on accessible games for Virtuacon this October. He has invited me to join him and share my thoughts and plans on accessible text and audio books. If you’d like to see the presentation, you don’t have to go anywhere! Virtuacon is a weekend of gaming through Google Hangouts, organized by RPGGeek. You’ll be able to join and play or run games and attend panels all from the comfort of your internet connection. You can find the schedule of international time slots and a list of planned events on the RPG Geek site. And I’ll try to get some more Tears demos on that calendar too!
Thank you and May the SAInts preserve us.